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Analysis: Obesity - Video games - A cause or cure?

3 mins read
With obesity levels continuing to rise and those fighting against it looking for an answer, some schools have turned to technology and are embracing the use of video games to get children exercising. Asha Goveas looks at the pros and cons of gaming in lessons.

Prising children out from behind their game stations and getting them toflex more than an index finger is the holy grail of the anti-obesitydrive.

But rather than persuading children to reject gaming, technology expertsargue the answer lies in getting schools and playgrounds to switch on tovideo gaming culture.

Learning and Teaching Scotland is leading the charge by offeringchildren PE lessons using video games hooked up to dance mats (ChildrenNow, 16-22 May).

Using a large TV screen connected to a PlayStation, users win points byfollowing arrows marked on mats to imitate the dance steps of anon-screen figure.

Dancing to the latest songs, pupils can dance up to 18 steps per second,and have the chance to work through 50 levels.

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