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Video game loot boxes 'pushing children into gambling addiction', NHS chief warns

1 min read Health
Video games risk “setting kids up for addiction” as a result of gambling being built in to them, the country’s top mental health nurse has warned.
Teenagers have spent thousands of pounds on so-called loot boxes. Picture: Adobe Stock
Teenagers have spent thousands of pounds on so-called loot boxes. Picture: Adobe Stock

NHS mental health director Claire Murdoch has called on gaming companies to address the potential for gambling addiction by banning so-called "loot boxes" from their products.

Loot boxes are virtual collections of items such as weapons or characters that can be used in the game. The boxes can be purchased by children for significant amounts of money, sometimes without the knowledge or consent of their parents. Murdoch believes that the fact people do not know what items they will be given until they’ve paid encourages them to keep spending and playing.

Examples of children spending money without their parents’ knowledge include a 16-year-old who spent £2,000 on a basketball game and a 15-year-old who lost £1,000 in a shooting game.

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