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How GambleAware’s education hubs protect children and young people from gambling related harms

2 mins read Guest Blog
In today’s ‘digital age’ we sometimes see children growing up almost too quickly, which is of particular concern when it comes to engaging with activities which can be harmful to their development and health.
GambleAware has launched education hubs to protect young people. Picture: Adobe Stock
GambleAware has launched education hubs to protect young people. Picture: Adobe Stock

Gambling is an adult activity and yet research suggests worrying rates of young people participating in gambling.

The recent figures from the Gambling Commission and analysis by the UK Addiction Treatment Group (UKAT) is evidence of this, as the biggest increase in overall gambling amongst over 16’s was within the 16-24 age group. Social media of course is a key point of access to young people, and these platforms host a large quantity of gambling marketing and advertising - it is also estimated that 41,000 followers of gambling accounts on social media are likely to be under the age of 16. Video games can also expose children and young people to gambling-like activities, particularly through ‘loot box’ features which are used by 40 per cent of children who play video games.

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